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Coolant Site Admin

Joined: 13 Oct 2009 Posts: 648 Location: San Diego, California USA
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Posted: 14 Jan 2011 10:12 am Post subject: Re: New Server Cycle list |
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Omnicide wrote: |
Coolant, any way you could maybe add somewhere on the Rankings page all of the most current 'No Rank Point Maps?' This would help new players and even some of the older players.
Edit: Ok, I just checked the other thread that has your new list of Rank and non rank point maps; I just thought it would be a good idea to have the list somewhere where new and old players alike could check it, especially since you do change it from time to time. Not sure if any of the newer players know to check this website, also.
Omnicide
~S~ |
done...
Also added Battlefield 9...long range but dropship aerial combat  _________________
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Omnicide Chief

Joined: 01 Oct 2010 Posts: 157 Location: USA
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Posted: 14 Jan 2011 8:06 pm Post subject: Re: New Server Cycle list |
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Coolant wrote: | Omnicide wrote: |
Coolant, any way you could maybe add somewhere on the Rankings page all of the most current 'No Rank Point Maps?' This would help new players and even some of the older players.
Edit: Ok, I just checked the other thread that has your new list of Rank and non rank point maps; I just thought it would be a good idea to have the list somewhere where new and old players alike could check it, especially since you do change it from time to time. Not sure if any of the newer players know to check this website, also.
Omnicide
~S~ |
done...
Also added Battlefield 9...long range but dropship aerial combat  |
Very cool; thanks, man...
Omni _________________
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Coolant Site Admin

Joined: 13 Oct 2009 Posts: 648 Location: San Diego, California USA
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Posted: 15 Jan 2011 11:07 am Post subject: |
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took out BA_UrbanChaos (yuk, at least for all tonnages)
added CentralPark Teams 2&3 (different than b4) and set to night with Weather On, 15 minutes _________________
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Coolant Site Admin

Joined: 13 Oct 2009 Posts: 648 Location: San Diego, California USA
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Posted: 17 Jan 2011 10:48 pm Post subject: |
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I looked at converting the D&D Theme into just commands usable in any Theme like a mini-game...alas, it would take too much effort. However, there is good news:
The D&D Theme now is full-on Ranking System complete with all card games, map and mech descriptions, essentially everything a normal Theme would have.
I plan on running some of the less-used themes this intermission and D&D will be one, but this time you can earn Rank Points also
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Wraith bot will continue to be worth 10 Rank Points to all Occupations even though bots are very rare now (turn off when ~8 players are in the server). The Mechanic Occupation can now place bets on bots. _________________
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Coolant Site Admin

Joined: 13 Oct 2009 Posts: 648 Location: San Diego, California USA
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Posted: 19 Jan 2011 9:47 am Post subject: Pilot |
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I forgot to update pilot. It's now updated and buffed... _________________
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Coolant Site Admin

Joined: 13 Oct 2009 Posts: 648 Location: San Diego, California USA
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Posted: 19 Jan 2011 11:24 am Post subject: Re: Pilot |
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Coolant wrote: | I forgot to update pilot. It's now updated and buffed... |
Also, for today since 1st day of Intermission, please verify that the Friendly Fire is significantly increased (1500%)...also, please make sure BAClaustrophobia, BA_LostCity2, and SmokeJaguarArena have 3,000,000 CBIll limit (should allow any BA but NOT 20-tonner). Lastly, please check GreenPaths - S that McRugby works (should have Simple Radar). _________________
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Coolant Site Admin

Joined: 13 Oct 2009 Posts: 648 Location: San Diego, California USA
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Posted: 19 Jan 2011 7:27 pm Post subject: Re: Pilot |
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Coolant wrote: | Coolant wrote: | I forgot to update pilot. It's now updated and buffed... |
Also, for today since 1st day of Intermission, please verify that the Friendly Fire is significantly increased (1500%)...also, please make sure BAClaustrophobia, BA_LostCity2, and SmokeJaguarArena have 3,000,000 CBIll limit (should allow any BA but NOT 20-tonner). Lastly, please check GreenPaths - S that McRugby works (should have Simple Radar). |
Centurion got some love (check out changes)...
Omnicide wins Planetary Season 3 because I want players to have the option to pick Tyrant and obviously no one will if Omni has a huge lead...
I changed one BA map from BA_LostCity2 to UrbanWreck... _________________
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Omnicide Chief

Joined: 01 Oct 2010 Posts: 157 Location: USA
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Posted: 19 Jan 2011 7:54 pm Post subject: Re: Pilot |
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Coolant wrote: | Coolant wrote: | I forgot to update pilot. It's now updated and buffed... |
Also, for today since 1st day of Intermission, please verify that the Friendly Fire is significantly increased (1500%)...also, please make sure BAClaustrophobia, BA_LostCity2, and SmokeJaguarArena have 3,000,000 CBIll limit (should allow any BA but NOT 20-tonner). Lastly, please check GreenPaths - S that McRugby works (should have Simple Radar). |
Sorry, didn't get a chance to play today; will check what I can tomorrow (Thursday) as soon as I get home from work.
Omni _________________
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Omnicide Chief

Joined: 01 Oct 2010 Posts: 157 Location: USA
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Posted: 19 Jan 2011 8:05 pm Post subject: Re: Pilot |
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Coolant wrote: | Coolant wrote: | Coolant wrote: | I forgot to update pilot. It's now updated and buffed... |
Also, for today since 1st day of Intermission, please verify that the Friendly Fire is significantly increased (1500%)...also, please make sure BAClaustrophobia, BA_LostCity2, and SmokeJaguarArena have 3,000,000 CBIll limit (should allow any BA but NOT 20-tonner). Lastly, please check GreenPaths - S that McRugby works (should have Simple Radar). |
Centurion got some love (check out changes)...
Omnicide wins Planetary Season 3 because I want players to have the option to pick Tyrant and obviously no one will if Omni has a huge lead...
I changed one BA map from BA_LostCity2 to UrbanWreck... |
UrbanWreck is much better for BA's than BA_LostCity2, imho.
It's really tough to read some of the occupational information (mostly the text next to the secondary abilities). I have a widescreen monitor so not sure if that's part of the problem. For example: Patron I can't read all of the info because some of the letters (which are white) blend in with the white background for the picture. I'm wondering if there is a fix for this, and if I'm the only player having this issue.
Omni _________________
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Coolant Site Admin

Joined: 13 Oct 2009 Posts: 648 Location: San Diego, California USA
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Posted: 19 Jan 2011 9:31 pm Post subject: |
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I'm using Internet Explorer 8 in widescreen res 1440x900...I'm seeing no issues. I would recommend using Internet Explorer 8 to view the website. I am not a web programmer...I just use a program (Yahoo Sitebuilder) to build the website... _________________
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Coolant Site Admin

Joined: 13 Oct 2009 Posts: 648 Location: San Diego, California USA
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Posted: 20 Jan 2011 9:00 am Post subject: |
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Coolant wrote: | I'm using Internet Explorer 8 in widescreen res 1440x900...I'm seeing no issues. I would recommend using Internet Explorer 8 to view the website. I am not a web programmer...I just use a program (Yahoo Sitebuilder) to build the website... |
I'm gonna try and bring those texts on the Occupations to Front in layering and see if that fixes it. Please let me know if it helps...
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Strategist is also getting a unique upgrade. Any player that now leaves a map has a small chance for a new message to pop up that is only for Strategists:
}}} %1 BOUNTY {{{
{{{ Strategist Tracks for 500 Pts }}}
It's like Marked, just called Bounty but operates the same, but only a Strategist can get credit for the kill. So Strategists will need to keep an eye out for the player that leaves after the message and see if they rejoin the game at which point they have a Bounty on their head that only Strategists can claim... _________________
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Coolant Site Admin

Joined: 13 Oct 2009 Posts: 648 Location: San Diego, California USA
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Posted: 20 Jan 2011 9:15 am Post subject: |
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Coolant wrote: | Coolant wrote: | I'm using Internet Explorer 8 in widescreen res 1440x900...I'm seeing no issues. I would recommend using Internet Explorer 8 to view the website. I am not a web programmer...I just use a program (Yahoo Sitebuilder) to build the website... |
I'm gonna try and bring those texts on the Occupations to Front in layering and see if that fixes it. Please let me know if it helps...
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Strategist is also getting a unique upgrade. Any player that now leaves a map has a small chance for a new message to pop up that is only for Strategists:
}}} %1 BOUNTY {{{
{{{ Strategist Tracks for 500 Pts }}}
It's like Marked, just called Bounty but operates the same, but only a Strategist can get credit for the kill. So Strategists will need to keep an eye out for the player that leaves after the message and see if they rejoin the game at which point they have a Bounty on their head that only Strategists can claim... |
Also, on the Themes page of the website you will notice a new graphic - Ranked. Currently there is only 6 themes in the normal rotation, Battlebowl, Bloodsport, Mechwarrior, Medieval, Star Wars, Top Gun (Default). All of these Themes are kept up-to-date with changes in the Ranking System. If another Theme is running on Theme Park Ranking System is disabled (usually in Intermission). _________________
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Omnicide Chief

Joined: 01 Oct 2010 Posts: 157 Location: USA
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Posted: 20 Jan 2011 5:52 pm Post subject: |
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Coolant wrote: | Coolant wrote: | I'm using Internet Explorer 8 in widescreen res 1440x900...I'm seeing no issues. I would recommend using Internet Explorer 8 to view the website. I am not a web programmer...I just use a program (Yahoo Sitebuilder) to build the website... |
I'm gonna try and bring those texts on the Occupations to Front in layering and see if that fixes it. Please let me know if it helps...
----
Strategist is also getting a unique upgrade. Any player that now leaves a map has a small chance for a new message to pop up that is only for Strategists:
}}} %1 BOUNTY {{{
{{{ Strategist Tracks for 500 Pts }}}
It's like Marked, just called Bounty but operates the same, but only a Strategist can get credit for the kill. So Strategists will need to keep an eye out for the player that leaves after the message and see if they rejoin the game at which point they have a Bounty on their head that only Strategists can claim... |
I just updated to IE8, but thanks for looking into it anyway; it's currently 4:50pm pacific time here, and the text still looks the same. I'll try checking it again tomorrow. More than likely it's something on my end.
Nice change to Strategist; now a player has more to worry about than just the rejoin penalty...
Omni _________________
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Coolant Site Admin

Joined: 13 Oct 2009 Posts: 648 Location: San Diego, California USA
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Posted: 21 Jan 2011 11:22 am Post subject: |
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All Occupations now at least have a paragraph in their About section. Not my best work, but wanted to get it done. If you can elaborate or come up with better background for any of the Occupations let me know... _________________
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Omnicide Chief

Joined: 01 Oct 2010 Posts: 157 Location: USA
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Posted: 21 Jan 2011 11:03 pm Post subject: |
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Coolant wrote: | All Occupations now at least have a paragraph in their About section. Not my best work, but wanted to get it done. If you can elaborate or come up with better background for any of the Occupations let me know... |
Strategist is missing usages per day for the Bounty/Marked abilities:
Special - by typing
-strategist, Marked or
Bounty Player Points (500)
are awarded automatically
regardless whether the
Marked/Bounty Player is
destroyed by the Strategist
or not. Strategists can use
-strategist right after
noticing someone
is Marked or has a Bounty
and receive 500 points or
use it chronologically in
which case Marked Pts are
transferred from the day
from other players.
Not sure if you wanted it as infinite uses, or not...
Omnicide _________________
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