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Coolant
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Joined: 13 Oct 2009
Posts: 648
Location: San Diego, California USA

 Post Posted: 15 Oct 2010 8:45 am    Post subject:
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Meta you are receiving no more betting rank points until you get the rules right. Also, stop typing -level when there is no reason. If you have gained any levels your back to zero

templar you have been penalized a winning bet because you have bet beyond the 5...

Kobol you typed -level in one instance, but no reason

BLR-IIC you typed -level 3 times for no reason, and 1 extra vendetta

TheSnot(pil), you shouldn't type level just because you roll a -d20, its only if you werent gonna get the crit but because of your Occupation you got it anyway...
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kobol1975



Joined: 20 Sep 2010
Posts: 7
Location: elizabeth city nc

 Post Posted: 15 Oct 2010 1:44 pm    Post subject:
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i prolly hit the key and didnt notice. its close to the torso twist. ill move it
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Coolant
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Joined: 13 Oct 2009
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Location: San Diego, California USA

 Post Posted: 15 Oct 2010 3:19 pm    Post subject:
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Changed Main occupation on Occupation Pages...here it is now:

Main Occupation Leveling

You can choose a Main Occupation. The Main Occupation you choose is the first Occupation chosen when a Season begins. Every 5 full levels that you level up your Main you get a 1000 pt Rank Bonus. You need to type -bonus while in-game once you reach the next leveling milestone in order to get credit.
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bobross419
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Joined: 30 Sep 2010
Posts: 45

 Post Posted: 17 Oct 2010 1:39 pm    Post subject:
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Regarding league matches... Something that might be beneficial.

Category bonus - During regular open play, a tie results in no one owning that category, and the same carries over to League Matches. I think that a team should be able to own a category in the event that two or more players on that team are tied for first in the category.

As an example, look at TWLP #2 - The criticals and streak categories. Happy Little Trees has 2 players both tied for first in the Criticals category with 1 each, but Demolition Squad has none. In this instance I think HLT should get the category bonus instead of losing it due to a tie within the team. However, in the Streak Category, no one would get the bonus because even though HLT has 2 tied, there is a player on DS "blocking" that category win.

The team winning the category only applies to this circumstance specifically.
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Omnicide
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Joined: 01 Oct 2010
Posts: 157
Location: USA

 Post Posted: 17 Oct 2010 5:00 pm    Post subject:
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bobross419 wrote:
Regarding league matches... Something that might be beneficial.

Category bonus - During regular open play, a tie results in no one owning that category, and the same carries over to League Matches. I think that a team should be able to own a category in the event that two or more players on that team are tied for first in the category.

As an example, look at TWLP #2 - The criticals and streak categories. Happy Little Trees has 2 players both tied for first in the Criticals category with 1 each, but Demolition Squad has none. In this instance I think HLT should get the category bonus instead of losing it due to a tie within the team. However, in the Streak Category, no one would get the bonus because even though HLT has 2 tied, there is a player on DS "blocking" that category win.

The team winning the category only applies to this circumstance specifically.


I second this notion.

Omni

~S~
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Coolant
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 Post Posted: 17 Oct 2010 7:02 pm    Post subject:
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done
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Coolant
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 Post Posted: 19 Oct 2010 9:29 pm    Post subject:
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looks like splash damage has nothing to do with weaponry. Used arties on a map with splash at 50% and it registers normal damage...
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wyrmsfire



Joined: 29 Oct 2010
Posts: 1

 Post Posted: 29 Oct 2010 1:05 am    Post subject:
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<S> dudes just got a new working registration here setup read up on the rules and such.
If i can input a request for abilities or leveling commands etc. i love it all but personally i would prefer a simpler or more streamlined system as possible.
Example some of the features and functions are relatively difficult for me to understand as a large picture.
I'm still working at comprehending the leveling procedure and now that i read this thread i think i got it.
For future players though or perhaps even to promote growth to the league i think simplifying and streamlining commands and leveling etc . even betting maybe reducing it to even 3 times per day for example. Litterally limiting the potential for the league interactions per day would help a lot and maybe attract players who prefer more simplicity and make the learning curve shorter.
BTW any PM messages up till this post date i have not read and cannot as i recreated this account so if its important please resend i will try to keep up. "Now let's go out there and play a good game." NEW MAPS ARE THE BEST Appreciate all your hardwork and daily upkeep Coolant. Props <S>
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Omnicide
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Joined: 01 Oct 2010
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Location: USA

 Post Posted: 30 Oct 2010 2:29 pm    Post subject:
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Coolant wrote:

As per the Diplomat Occupation page, -diplomat can only be used 5x per day as well as -level


I noticed this while I was looking for something in the Forum. It still has unlimited uses per day. Not sure if you decided to keep it that way or not.

(Sorry, I've been really bored today) Sad

Omnicide

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Coolant
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 Post Posted: 30 Oct 2010 10:48 pm    Post subject:
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it was one of those Occupation that got buffed...so yes unlimited
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Coolant
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 Post Posted: 4 Nov 2010 10:06 am    Post subject:
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I've taken out ApeEscape, Jasoncoli, and MT-Inferno from the map cycle. So, that means players should stick around a little longer. Those 1st 2 maps of mine weren't very polished, but it was fun to see them played. With Lycan and Quarry, and coming up BirdsEye (and 2 more coming after that) they should fit in better than the first two.
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Omnicide
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Joined: 01 Oct 2010
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 Post Posted: 4 Nov 2010 12:50 pm    Post subject:
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Coolant wrote:
I've taken out ApeEscape, Jasoncoli, and MT-Inferno from the map cycle. So, that means players should stick around a little longer. Those 1st 2 maps of mine weren't very polished, but it was fun to see them played. With Lycan and Quarry, and coming up BirdsEye (and 2 more coming after that) they should fit in better than the first two.


Those were fun maps, especially ApeEscape and Jasoncoli. I'll be sad to see them go, but I'll look forward to testing the new maps in the future...

Omnicide

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Coolant
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 Post Posted: 5 Dec 2010 8:37 am    Post subject:
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TPL is temporarily shut-down until we get more action. Only 2 teams since it started, the leader of one is MIA, and matches are a mixture of players that don't even have Occupations and know little or nothing about the Ranking System. I think the most Occupational players we have had for a match is 6 for a legit 3 v 3 but even that is rare. If I am going to do the rankings for the regular day and a match it needs to be worth it with good participation.

The framework is there, so if you guys want a league, you are going to have to pursue it, recruit for it, talk it up. I want a legit 4 v 4 with all players having Occupations for the next match and until we get that TPL is on hold.

Coolant
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Coolant
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 Post Posted: 20 Dec 2010 8:30 am    Post subject:
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DEM and RTO have been added to the website:

http://www.randymgames.com/standings.html

DEM=Omnicide, Bozobub
RTO=Corsair, MWHighlander

Each get 1 more player and you can start having matches...
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Omnicide
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Joined: 01 Oct 2010
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 Post Posted: 20 Dec 2010 4:59 pm    Post subject:
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Coolant wrote:
DEM and RTO have been added to the website:

http://www.randymgames.com/standings.html

DEM=Omnicide, Bozobub
RTO=Corsair, MWHighlander

Each get 1 more player and you can start having matches...


DEM=Omnicide, Bozobub
RTO=Corsair, MWHighlander, Kobol

I still need one more player for the Demolition Squad and then it's game on!! Very Happy
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